Marc Destefano, Ph.D.
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YOUR CART

Teaching

Introduction to Game Programming

This class, new for Fall 2016, serves as the foundation of programming knowledge that all GSAS students learn, regardless of concentration.

Game Architecture

Build your own game engine

​Introduction to Game Design

​Game design from both a top-down (fictional worlds) and bottom-up (interactive systems) perspective.

Game Development I

Four games, four technologies, four teams.